課堂作業
=======================================================================1.
使用Excel做內插

然後用散部圖呈現


=======================================================================
2.程式內插
#include <stdio.h>
#include <GL/glut.h>
float rot[10]={0}, rotOld[10]={0}, rotNew[10]={0};#include <GL/glut.h>
int rotNow=0, oldX=0, oldY=0;;
FILE *fout=0, *fin=0;
void timer(int t)
{
float alpha=(t%10)/10.0;///!!!!
//pos = newX*alpha+oldX*(1-alpha);
if(t%10==0){
if(fin==NULL) fin=fopen("motion.txt", "r");
for(int i=0;i<7;i++){
rotOld[i]=rotNew[i];
fscanf(fin, "%f", &rotNew[i]);
}
}
for(int i=0;i<7;i++){
rot[i]=rotNew[i]*alpha+rotOld[i]*(1-alpha);
}
glutTimerFunc(100, timer, t+1);
glutPostRedisplay();
}
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glPushMatrix();
glutWireCube(0.3);///body
glPushMatrix();
glTranslatef(0,0.2,0);
glutWireCube(0.1);///head
glPopMatrix();
glPushMatrix();
glTranslatef(0.15,0.1,0);
glRotatef(rot[0],0,0,1);
glTranslatef(0.05,0,0);
glutWireCube(0.1);///upper arm
glTranslatef(0.05,0,0);
glRotatef(rot[1],0,0,1);
glTranslatef(0.05,0,0);
glutWireCube(0.1);///lower arm
glTranslatef(0.05,0,0);
glRotatef(rot[2],0,0,1);
glTranslatef(0.05,0,0);
glutWireCube(0.1);///right arm
glPopMatrix();
glPushMatrix();
///glTranslatef(-0.2,0.1,0);
glTranslatef(-0.15,0.1,0);
glRotatef(-rot[4],0,0,1);
glTranslatef(-0.05,0,0);
glutWireCube(0.1);///upper arm
glTranslatef(-0.05,0,0);
glRotatef(-rot[5],0,0,1);
glTranslatef(-0.05,0,0);
glutWireCube(0.1);///lower arm
glTranslatef(-0.05,0,0);
glRotatef(-rot[6],0,0,1);
glTranslatef(-0.05,0,0);
glutWireCube(0.1);///right hand
glPopMatrix();
glPopMatrix();
glPopMatrix();
glutSwapBuffers();
}
void keyboard(unsigned char key, int x, int y)
{
if(key=='0') rotNow=0;
if(key=='1') rotNow=1;
if(key=='2') rotNow=2;
if(key=='3') rotNow=3;
if(key=='4') rotNow=4;
if(key=='5') rotNow=5;
if(key=='6') rotNow=6;
if(key=='r'){
if(fin==NULL) fin=fopen("motion.txt", "r");
for(int i=0;i<7;i++){
fscanf(fin, "%f", &rot[i]);
}
}
if(key=='t'){
if(fin==NULL) fin=fopen("motion.txt", "r");
for(int i=0;i<7;i++){
fscanf(fin, "%f", &rotNew[i]);
}
glutTimerFunc(100,timer, 0);
glutPostRedisplay();
}
if(key=='s'){///!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
if(fout==NULL) fout=fopen("motion.txt", "w+");
for(int i=0;i<7;i++){
fprintf(fout, "%3.1f ", rot[i]);
printf("%3.1f ", rot[i]);
}
fprintf(fout, "\n");
printf("\n");
}
glutPostRedisplay():
}
void motion(int x, int y)
{
rot[rotNow] += x-oldX;
oldX = x;
glutPostRedisplay();
}
void mouse(int button, int state, int x, int y)
{
if(state==GLUT_DOWN)
{
oldX=x; oldY=y;
}
}
int main(int argc, char**argv)
{
glutInit(&argc, argv);
oldX=x; oldY=y;
}
}
int main(int argc, char**argv)
{
glutInit(&argc, argv);
}
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