-程式碼-
#include <stdio.h>
FILE *fout=NULL,*fin=NULL;
int main (int argc,char **argv)
{
if(fout==NULL)
fout=fopen("output.txt","w+");//開文字檔
fprintf(fout,"HelloWorld");
-課堂作業2-
-程式碼-
#include <GL/glut.h>
#include <stdio.h>
FILE *fout=NULL,*fin=NULL;
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glutSolidTeapot(0.3);
glutSwapBuffers();
}
void motion(int x,int y)
{
if(fout==NULL)
fout=fopen("output.txt","w+");
fprintf(fout,"%d %d\n",x,y);//印出滑鼠點座標
}
int main (int argc,char **argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("3D");
glutDisplayFunc(display);
glutMotionFunc(motion);
glutMainLoop();
}
-課堂作業3-
-程式碼-
#include <GL/glut.h>
#include <stdio.h>
FILE *fout=NULL,*fin=NULL;
int nowX=150,nowY=150;
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glTranslatef((nowX-150)/150.0,-(nowY-150)/150.0,0); //使茶壺照著點移動
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void motion(int x,int y)
{
if(fout==NULL)
fout=fopen("output.txt","w+");
fprintf(fout,"%d %d\n",x,y);
}
void keyboard(unsigned char key,int x,int y)
{
if(key=='r') //按r
{
if(fin==NULL) fin=fopen("output.txt","r");
fscanf(fin,"%d %d",&nowX,&nowY);
}
glutPostRedisplay();
}
int main (int argc,char **argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("3D");
glutDisplayFunc(display);
glutMotionFunc(motion);
glutKeyboardFunc(keyboard);
glutMainLoop();
}
-程式碼-
#include <GL/glut.h>
#include <stdio.h>
FILE *fout=NULL,*fin=NULL;
int nowX=150,nowY=150;
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glTranslatef((nowX-150)/150.0,-(nowY-150)/150.0,0); //使茶壺照著點移動
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void motion(int x,int y)
{
if(fout==NULL)
fout=fopen("output.txt","w+");
fprintf(fout,"%d %d\n",x,y);
}
void keyboard(unsigned char key,int x,int y)
{
if(key=='r') //按r
{
if(fin==NULL) fin=fopen("output.txt","r");
fscanf(fin,"%d %d",&nowX,&nowY);
}
glutPostRedisplay();
}
int main (int argc,char **argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("3D");
glutDisplayFunc(display);
glutMotionFunc(motion);
glutKeyboardFunc(keyboard);
glutMainLoop();
}
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