
輸入程式讀檔案

#include <stdio.h>
FILE*fout=NULL,*fin=NULL;
int main(int argc,char **argv)
{
if(fout==NULL)
fout=fopen("output.txt","w+"); //W寫檔案R讀檔案
fprintf(fout,"HelloWorld");
}
輸入咒語
freeglut
opengl32
glu32
gdi32
winmm
將程式改寫執行
#include <GL/glut.h>
#include <stdio.h>
FILE *fout=NULL, *fin=NULL;
void display()
{
glClear(GL_COLOR_BUFFER_BIT |GL_DEPTH_BUFFER_BIT);
glutSolidTeapot(0.3);
glutSwapBuffers();
}
void motion(int x, int y)
{
if(fout==NULL) fout=fopen("output.txt", "w+");
fprintf(fout, "%d %d\n", x,y);;
}
int main(int argc, char**argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("3D");
glutDisplayFunc(display);
glutMotionFunc(motion);
glutMainLoop();
}
讀取執行檔使用滑鼠移動
重新開起exe檔按R茶壺會依照剛剛存的軌跡移動
#include <GL/glut.h>
#include <stdio.h>
FILE *fout=NULL,*fin=NULL;
int nowX=150, nowY=150;
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glTranslatef((nowX-150)/150.0 ,-(nowY-150)/150.0,0);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void motion (int x,int y)
{
if(fout==NULL)fout=fopen("output.txt","w+");
fprintf(fout,"%d %d\n",x,y);
}
void keyboard(unsigned char key,int x,int y)
{
if(key=='r')
{
if(fin==NULL)fin=fopen("output.txt","r");
fscanf(fin,"%d %d",&nowX,&nowY);
}
glutPostRedisplay();
}
int main(int argc,char **argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("3D");
glutDisplayFunc(display);
glutMotionFunc(motion);
glutKeyboardFunc(keyboard);
glutMainLoop();
}




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