2016年5月2日 星期一

week 11 Jim_c OpenGL

Audio
HC-1
download (do re mi ) audio source from (http://www.openprocessing.org/sketch/132652)

create a new console project
>>build option
>>linker settings add( winmm)



#include <iostream>
#include <windows.h>
#include <mmsystem.h>
using namespace std;

int main()
{
    int a;
    for(int i=0;i<10;i++)
    {
        cout << "Hello world!" << endl;
        PlaySoundA("Do.wav",NULL,SND_ASYNC);
        cin>>a;
    }
    return 0;
}

HC-2
>>
#include <GL/glut.h>
#include <windows.h>
#include <mmsystem.h>
>>
oid keyboard(unsigned char key, int x,int y)
{
    if(key=='1') PlaySoundA("Do.wav",NULL,SND_ASYNC);
    if(key=='2') PlaySoundA("Re.wav",NULL,SND_ASYNC);
    if(key=='3') PlaySoundA("Mi.wav",NULL,SND_ASYNC);
    if(key=='4') PlaySoundA("Fa.wav",NULL,SND_ASYNC);
    if(key=='5') PlaySoundA("Sol.wav",NULL,SND_ASYNC);
    if(key=='6') PlaySoundA("La.wav",NULL,SND_ASYNC);
    if(key=='7') PlaySoundA("Si.wav",NULL,SND_ASYNC);
}
>>
int main(int argc,char**argv)
{
    glutInit(&argc,argv);
    glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
    glutCreateWindow("3d");
    glutDisplayFunc(display);
    glutKeyboardFunc(keyboard);
    glutMainLoop();
}





HC-3
>>play mp3
#include "CMP3_MCI.h"  //header file
CMP3_MCI myMP3;


 myMP3.Load("thousandyear.mp3");
    myMP3.Play();



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