2016年5月2日 星期一

課堂作業

課堂作業 Week11

建立Project




程式碼:

#include <iostream>
#include <windows.h>
#include <mmsystem.h>
using namespace std;

int main()
{
    int a;
    for(int i=0; i<10; i++){
    cout << "Hello world!" << endl;
    PlaySoundA("Do.wav", NULL, SND_ASYNC);
    cin>>a;
    }
    return 0;
}


程式碼:

#include <GL/glut.h>
#include <windows.h>
#include <mmsystem.h>
void display()
{

}
void keyboard(unsigned char key, int x, int y)
{
    if(key=='1') PlaySoundA("Do.wav", NULL, SND_ASYNC);
    if(key=='2') PlaySoundA("Re.wav", NULL, SND_ASYNC);
    if(key=='3') PlaySoundA("Mi.wav", NULL, SND_ASYNC);
    if(key=='4') PlaySoundA("Fa.wav", NULL, SND_ASYNC);
    if(key=='5') PlaySoundA("Sol.wav", NULL, SND_ASYNC);
    if(key=='6') PlaySoundA("La.wav", NULL, SND_ASYNC);
    if(key=='7') PlaySoundA("Si.wav", NULL, SND_ASYNC);
}
int main(int argc, char**argv)
{
    glutInit(&argc, argv);
    glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
    glutCreateWindow("3D sound version");

    glutDisplayFunc(display);
    glutKeyboardFunc(keyboard);

    glutMainLoop();
}





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